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To view a Spell and its description, click on its name. Note that the graphical images are loaded only on request, when you click on the corresponding link (a DHTML-compatible browser, such as Internet Explorer or Netscape, version 4 or higher, is required). You might need to wait for the images to show up, depending on their size and the speed of your connection. This is done to reduce the total download time when you open the page.
| DEATHBOLT | |||||||||||
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| Death comes in many forms, but none so painful as this. For even if you evade Death's Touch, it will always leave a mark. This spell calls forth a magical bolt of death energy that kills a specified target, unless it makes a successful saving throw vs. spell. Even on a successful saving throw, the victim suffers 10-60 pts. of damage. |
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| IGNUS' FURY | |||||||||||
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| Ignus draws flames from the Elemental Plane of Fire to erupt, scorch and burn. This spell calls forth a horrific storm of fire that inflicts 10-100 pts. of damage, plus 1 additional pt. of damage per level of the caster, on all creatures within sight. A successful saving throw vs. spell halves the damage. |
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| MECHANUS' CANNON | |||||||||||
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| The true, logical justice of Primus shall be delivered unto the illogical, as pure energy descends from Mechanus. This spell summons the ultimate form of 'equalization' from Primus: A huge energy blast that comes from the very heart of Mechanus and fires toward the target specified by the caster, via a portal. A temporary portal will appear 10 ft. from the target and Mechanus' Logical Justice will be handed down, inflicting 30-90 pts. of damage, with no saving throw. |
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| METEOR STORM BOMBARDMENT | |||||||||||
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| Meteors from across the multiverse are called to rain destruction upon all who oppose the caster. This spell calls forth a great shower of meteors to bombard all enemies within sight for 10-120 pts. of damage, or half the damage with a successful saving throw vs. spell. |
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| POWER WORD, BLIND | |||||||||||
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| The power of sight shall be removed, and darkness shall enter. This spell blinds up to 100 hit points of creatures within a 15 ft. radius / level of the caster from the specified target point. The blindness spreads outwards from the center, affecting creatures with the lowest HP totals first. Those with more than 100 HP are not affected. The spell effect's duration depends on the number of HP affected: If 25 or fewer HP are affected, then the blindness lasts for 160-400 seconds. If 26-50 HP are affected, the blindness lasts for 80-200 seconds. If 51-100 HP are affected, the blindness lasts for 16-40 seconds. An individual creature can't be partially affected: Unless all of its HP are affected, it is not blind. |
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